> The items found in the metaverse must behave like items in the real-verse. Objects in the metaverse must collide with other objects in the metaverse. If they don’t, are they even objects at all? > Metaversal objects must be aware of each other’s existence. In the digital world, this can only be achieved is if all objects are known to a single source of truth of all the known items in the metaverse. > > [[David Hoffman]] > https://newsletter.banklesshq.com/p/the-metaverse-emerges This is true only for the public data There will allways be private off-chain data, and it also needs to coexist in the metaverse. On chain objects should be able to interact with private data that you bring with you to the metaverse. Objects don't need to be aware of each other's existence. They need to be able to check their authenticity (ownership) and status (timestamp, revocation). This metadata (state change) about the private data can be stored on chain (without revealing the actual data) As a metaverse participant you will not have access to all knowable data. You get access to different private data channels by accrouing relevant reputation. Each of us will have our own data set to interact with. Public data + your private bubbles. > The process of ‘tokenization’ manifests the object into the metaverse and makes that object ‘known’ to all the other objects in the same plane of existence. Tokenatization is not the only process by which objects manifest into the metaverse. Users can bring them from the outside temporarily. ## Layers - Layer 0 - People - Layer 1 - Decentralized network - Layer 2 - Scaling solutions (compute / storage) - Layer 3 - Private data sources - Client local storage - Cloud (Dropbox / iCloud / etc) - Email - Instant messaging - Forums - Governance tools - etc